Long Range Recon Patrol: A Solitaire Wargame (Mike Lambo Solitaire Book Games)
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Publisher
Independently published
ISBN
ISBN-13: 9798857994139Synopsis
Western forces in Vietnam soon realised that traditional military strategies and tactics would not win the war. Jungle based guerilla warfare required a different approach. Part of the tactical revision involved using smaller teams of men going deep into enemy territory. Intelligence gathering was extremely important in Vietnam. Development of the Long Range Reconnaissance Patrol followed. LRRPs (pronounced Lurps) usually consisted of around six men. They worked closely as a team, were heavily armed and generally did whatever was necessary to get the job done. Their aim was to remain undetected if possible. Working deep behind enemy lines, as well as reconnaissance they carried out a variety of mission types.
In this 'hex and counter' wargame you will control a LRRP as they are dropped in the jungle, carry out their mission orders and then proceed to the extraction zone. The death of any member of your team will result in instant defeat.
This book is a solitaire wargame. You play the game, and the enemy is controlled by the game book (or the Artificial Intelligence or โAIโ). You will need around a dozen standard six-sided dice. Methods to play the game include: Remove or copy the counters provided on the final page of the book, stick them to card and cut them out (recommended). You can find a video of how to do this on my YouTube channel (search Mike Lambo Solitaire Book Games). Photocopy the maps and draw/write on the pages lightly in pencil and erase when necessary. You can use any annotations you choose for the units, that make sense to you. Lay the book flat (itโs well-bound, it can stand it!) and use cubes, miniatures, or similar tokens for the units. Use some kind of acetate and dry-wipe markers. Take a photo of the maps on a tablet and use the โeditโ function to draw and erase. For example, on an iPad, tap โeditโ in the Photos App and then tap the three dots in the circle and choose โmark-upโ. Number of Players: 1
Complexity: 2.5 / 5
Playing time: 10 to 60 minutes per Mission depending on how things turn out!
In this 'hex and counter' wargame you will control a LRRP as they are dropped in the jungle, carry out their mission orders and then proceed to the extraction zone. The death of any member of your team will result in instant defeat.
This book is a solitaire wargame. You play the game, and the enemy is controlled by the game book (or the Artificial Intelligence or โAIโ). You will need around a dozen standard six-sided dice. Methods to play the game include: Remove or copy the counters provided on the final page of the book, stick them to card and cut them out (recommended). You can find a video of how to do this on my YouTube channel (search Mike Lambo Solitaire Book Games). Photocopy the maps and draw/write on the pages lightly in pencil and erase when necessary. You can use any annotations you choose for the units, that make sense to you. Lay the book flat (itโs well-bound, it can stand it!) and use cubes, miniatures, or similar tokens for the units. Use some kind of acetate and dry-wipe markers. Take a photo of the maps on a tablet and use the โeditโ function to draw and erase. For example, on an iPad, tap โeditโ in the Photos App and then tap the three dots in the circle and choose โmark-upโ. Number of Players: 1
Complexity: 2.5 / 5
Playing time: 10 to 60 minutes per Mission depending on how things turn out!
Dimensions
11 inches ร 0.13 inches ร 8.5 inches